AI Insights · Timothy · April 2022
Top 5 2D Anime Games Performance in Belgium, Q1 2022
In Q1 2022, the top 5 2D anime games in Belgium showed varying trends in downloads, revenue, and active users, with some apps experiencing significant fluctuations.
In the first quarter of 2022, the top 5 2D anime games in Belgium exhibited diverse performance trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the performance of these popular games on a unified platform.
Hero Wars: Alliance RPG from Nexters Global LTD saw a fluctuating trend in weekly revenue, peaking at approximately $33K in late December and experiencing a low of $11.6K in mid-March. Weekly downloads for the game began strong with 7.8K in early January but declined to around 1.4K by the end of March. Active users started the quarter at 12.7K and ended at 8.1K, showing a general downward trend.
AFK Arena by Lilith Games maintained relatively stable weekly revenue, starting at $13K in late December and ending at $8.2K in March. The game's weekly downloads peaked at 1.8K in mid-January but dropped to around 170 by the end of the quarter. Active users showed a slight decline from 7.2K in early January to 4.6K in late March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a highly variable revenue stream, with peaks at $19.9K in late December and $15.3K in late March, while experiencing lows around $1K in early February. Downloads were minimal, peaking at 208 in late January. Active users remained relatively stable, starting at 7.1K and ending at 5.9K.
Mobile Legends: Adventure by Shanghai Moonton Technology Co., Ltd. also showed varied performance. Revenue peaked at $9.4K in late December and saw a low of $2.3K in late February, ending the quarter at $5.9K. Downloads were consistent but low, peaking at 471 in late December. Active users remained steady, fluctuating slightly around the 2K mark.
Finally, Bleach: Immortal Soul from NATASKY GAMES LIMITED had a steady yet modest revenue, peaking at $5.9K in late March. Downloads were low, with the highest being 91 in late January. Active users remained stable around the 1K mark throughout the quarter.
For more detailed insights and data, visit Sensor Tower.